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CTickler

Age/Gender: 23, Female
Location: UK
Job: Character Animator

Current Flash project: "Lorelei's Dream"

Newgrounds Stats

Sign-Up Date:
5/13/07

Level: 13
Aura: Fab

Rank: Police Officer
Blams: 263
Saves: 295
Rank #: 14,604

Whistle Status: Normal

Exp. Points: 1,750 / 1,880
Exp. Rank #: 18,191
Voting Pow.: 5.52 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 41
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

41 Reviews | 9 w/ Responses

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Score: 8
"Alice"

"Great :)"

submission: "Alice"
date: November 7, 2008

Your hand-drawn traditional stuff is great, must have taken you ages to draw the woodcutter in particular. Your flash stuff, particularly where combining animation/photos is concerned, could use practise, but I'm sure it'll come to you. Overall, a really cool idea :D

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Score: 0
Danny Boy

"I think you mean"

submission: Danny Boy
date: August 7, 2008

"Savour" or "savor" depending on if you're Brit or US.

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Score: 8
Chef Suzie Creations

"Interesting and Professional"

date: May 20, 2008

This is a really cool product. I liked that the instructions were verbal since that would be particularly good for children whose reading skills might not be very confident. However, I think one way you could improve this flash would be to add either subtitles or a written summary of the recipe at the end of each section. That way anyone who wanted to see the recipe written down wouldn't have to make their own notes.

May 21, 2008

Author's Response:

Subtitles were part of my original idea, I just ran out of time.

Thanks for the review!

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Score: 10
p2K8

"Awesome :D"

submission: p2K8
date: May 12, 2008

You're right, it's very simple but sometimes simple is best. I was expecting it to be quite bland but I had loads of fun with it. I dunno, maybe I just really like playing squash. Awesome stuff!

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Score: 7
Dynasty Lovers Dating Sim

"Interesting take on the simgame concept"

date: May 4, 2008

Overall, I like what you've created here in terms of the concept. I like that when you earn money, you have to actually complete a real task, for example manipulating food items when making noodles, rather than just clicking a button to earn gold. A lot of sim games are nothing more than glorified spreadsheets with a few graphics added, so I like that yours isn't like that. I also like the customisable options in the game, such as buying clothes, since this also moves away from the cold mathematical side of sims and makes it feel more like a game. However, there are a few areas which I think require improvement. For one thing, the instructions are very brief at the start of the game and the subsequent interface of buildings is quite confusing. You might want to add a short description under the names of each of the buildings so that working your way around the game is not a lengthy trial and error experience. Some user exploration is good but it can get quite boring to have to work out every aspect of the game yourself. Additionally I found the fonts used to be quite hard to read and they become even more so when words you roll over change to something else.

Lastly I would like to commend you on attempting to move away from games which target an exclusively male audience to the point of misogyny. It is true that there are a lot of female gamers who are looking for games which target their interests and represent them positively instead of as fapping material. However, I would like to respectfully suggest that *all* female gamers are not violently offended and disgusted by hentai. Women like pron too. What would be really cool would be a hentai game that specifically targets female gamers, rather than the current situation which is "pron for the lads, cuteness for the girlies".

Keep up the hard work :)

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Score: 9
animation excercises

"Some really good traditional animation"

date: March 30, 2008

Looks like you're well on the way to producing a decent showreel. As a first glance opinion I would say a couple of the exercises at the start need a little more squash and stretch and probably some more follow through action to stop the characters coming to a dead halt when they finish moving. Other than that, there's some high quality character animation there. I particularly liked the folding box.

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Score: 5
Bleed No More Iraq

"Somewhat unclear"

submission: Bleed No More Iraq
date: July 14, 2007

I don't think the political message was very clear. As others might have mentioned, an anti-war piece which shows lots of apparently touching moments, eg soldiers smiling at little kids, etc, doesn't really convey an anti-war sentiment since those are the images people most associate with supporting the troops. Additionally this is more of a slideshow than a proper piece of flash animation. With better flash skills and a more clear message I think this would do better.

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Score: 9
Sudoku Solver

"Excellent"

submission: Sudoku Solver
date: July 14, 2007

Awesome piece of coding, well done. Probably not as much instant gratification as would be needed to entertain your average NG user but don't let that bother you.

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Score: 9
Death Note : Sketchnote

"So funny XD"

date: July 13, 2007

This was really cute :3 The clueless of the guy is awesomely funny.
I think it could use some sound, even if it was just some quiet music in the background. Sound effects would definitely be awesome. The animation was really good too. Keep it up ^^

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Score: 7
Bunny DressUp

"Getting there"

submission: Bunny DressUp
date: July 12, 2007

This is a nice improvement on your other game; the closet was a really cute idea, maybe you could develop it further? The clothing options were good too, though I'd say the way to improve them more would be to increase the variety of colours as well as the styles, eg. have stripy stockings or something like that.
I think the best way to improve from here is to look at some of the really awesome dress ups on NG eg. the Dress My Babe series and draw inspiration from there.

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